AI Insights · Timothy · July 2022
Top 5 3D Anime Games on iOS in Poland: Q2 2022 Performance
Genshin Impact and HATSUNE MIKU: COLORFUL STAGE! led the charge in Poland's iOS market for 3D anime games during Q2 2022, showcasing impressive metrics in downloads, revenue, and active users.
During the second quarter of 2022, the performance of the top 5 3D anime games on the iOS platform in Poland provided intriguing insights into user engagement and revenue trends. This analysis, based on data from Sensor Tower, highlights the key metrics for these popular titles.
Genshin Impact from COGNOSPHERE PTE. LTD. saw its weekly revenue peak at approximately $46K at the end of March, before experiencing fluctuations throughout the quarter. The lowest revenue was around $4.8K by mid-May, with a notable rise to $23.5K by the end of May. Weekly downloads varied between 1.5K and 912, showing a peak towards the end of May. Active users remained relatively stable, starting at 33K and ending the quarter at around 28.4K.
HATSUNE MIKU: COLORFUL STAGE! by SEGA CORPORATION showed a steady increase in weekly revenue, starting from $167 in late March and peaking at $709 in early June. Downloads also demonstrated an upward trajectory, beginning at 293 and reaching a peak of 1.3K by mid-June. Active users grew consistently, from 870 at the start of the quarter to nearly 3.8K by the end.
Ni no Kuni: Cross Worlds from Netmarble Corporation, despite being a newer entry, saw significant initial engagement with 4.8K downloads and $915 in revenue during its launch week in late May. However, both metrics declined rapidly in subsequent weeks, with downloads dropping to 67 and revenue to $224 by the end of June. Active users followed a similar trend, starting at 3.9K and decreasing to 1K.
Hokage Ninja Duel experienced varied revenue performance, peaking at $2.1K in early May and then seeing a series of fluctuations, ending at $434 by mid-June. Downloads also showed variability, starting at 1.1K in late April and dropping significantly to just 23 by mid-June.
BTS Island: In the SEOM Puzzle by HYBE IM Co.,Ltd., launched at the very end of June, recorded 5.4K downloads and $778 in revenue in its first week. The game also attracted 4.1K active users during this initial period.
For more detailed insights and analysis, visit Sensor Tower.